Ultimate Doom, E4M2 Recipe Thy Flesh Consumed: Perfect Hatred By Ian Mapleson (mapleson@gamers.org) Last Change: 13/Jan/98 At the start, jump across to the island on the left of the yellowed pillar. If you fall off, go right around to the right - there is a passageway that brings you back to the start. Turn to your right and press the face. Behind you, in the outer cliff wall, a door opens. Shoot the bad guys (STBG) and jump across. There is now an open room visible across to your right with some imps and seargents on. STBG now. Below you is a safe ledge raised above the ooze. Move forward slightly so that you drop onto it. Turn around and you'll see a switch. When you press the switch, a walkway rises up connecting the small area you were on to the open room on the right (the walkway circles round the ooze pit) - you must run to the walkway quickly before it rises too high (there's no other way out. I just pressed the switch and ran backwards with confidence :). Once on the walkway, go round to the room that the imps, etc, were in (note the little gap that you jump across. Let this gap be called 'A'). When you get to the room, some Barons appear (4 of them). STBG, go back round, grab the goodies and re-enter the main area (jump across to the left island). Unless there's a simpler way, I just dropped down and used the passage round back to return to the start area. This time, jump to the right hand island, turn to your left and press the face. Bad guys appear to your right (Barons and skulls). Shoot 'em. Once dead, jump across to where they came from. You'll see the island they were on extend off to the right where there's a hole in the cliff wall - a bonus is visible. Jump across. Now STBG that appear (you might have to jump down to get the Baron). Watch our for spectres here, and some cacos. There are some plasma cells to grab so don't miss them. Follow the passage up the stairs at the back (watch out for all the skulls and the Baron to the left. The blue key is behind the Baron). Jump on the teleporter and you appear back at the start area. Now take the left island again and go back to the place where the 'A' gap is. The wall where that gap was has now opened up. Follow it. Some goodies are there to grab and some bad guys to kill (you don't have to bother with this bit if you don't want to because you have the blue key now, but the ammo there makes it worth it). A teleporter pad brings you back to the start area. Take the left island again and skip across all the way to the blue pillar. Press it and carry on up, but not all the way up. This bit gets messy... Shoot the pink demons. If you walk on up you'll get splatted by the cyber to your left. The best thing to do is to run on up and zoom across the area to the door. The door may open (I think there's a pressure pad somewhere) revealing several cacodemons - if this happens run away (grabbing the radiation suit), jump off the edge and just head back to the start area via the rear passage. Take out the cacos as they approach. The brave may try to get the cyber to kill the cacos with its rockets - not easy! Anyway, if you can survive the cacos, get back to that top area and run to where the door is. You can end the level at this point if you want to (the switch at the back of the room where the cacos were does this), or you can try and kill the cyberdemon. To kill the cyber, I found the safest way was to grab the rocket boxes and then nip out from the cover of where the door is to let loose a rocket every now and then. The cyber generally fires in bursts of 3. After each burst, jump out (use strafe with speed-on), fire a rocket and then jump back to the doorway's cover (the cyber can't see you just there). It'll take a while but it will work. Ian. Doom Help Service (DHS): http://doomgate.gamers.org/dhs/ SGI/N64/Future Technology: http://www.geocities.com/ResearchTriangle/2321/ BSc Dissertation: http://doomgate.gamers.org/dhs/diss/ CyberSurvival: http://www.007eleven.com/ SGI Network Admin, University of Central Lancashire, Preston, England, PR1 2HE mapleson@gamers.org | Tel: (+44 -0) 1772 893297, Fax: (+44 -0) 1772 892913 "There is no magic, only stuff." - Nakor, "The King's Buccaneer" (R.E. Feist)