Re: reference library design/mdl file formats

Brian K. Martin (brian@phyast.pitt.edu)
Wed, 6 Mar 1996 13:08:07 -0500 (EST)

From: "Brian K. Martin" <brian@phyast.pitt.edu>
Message-Id: <199603061808.NAA20680@minerva.phyast.pitt.edu>
Subject: Re: reference library design/mdl file formats
To: quake-editing@nvg.unit.no
Date: Wed, 6 Mar 1996 13:08:07 -0500 (EST)
In-Reply-To: <199603061255.NAA02181@colossus.nero.uni-bonn.de> from "Bernd Kreimeier" at Mar 6, 96 01:55:32 pm

>
>
> Two additional remarks: for radiosity-style calculation of lighting/shadow
> maps, I definitely recommend taking a close look at the HELIOS sources that
> are now publically available, written by Ian Ashdown. As for slow but
> doable 3D preview, I recommend looking at the Mesa library. Both referenced
> on the "overview of resources" page, which, like "recommended readings", is
> cross-referenced now at
>

If anyone want's to learn 3d texture mapping techinques, I strongly
recommend 3DGPL.ZIP at x2ftp.oulu.fi

You will learn enough there to make a portable and solid 3d rendering
engine.

brian