Re: Graphics .wads (fwd)

Drizzt Do'Urden (darkelf@netcom.com)
Thu, 27 Jun 1996 04:37:03 -0700 (PDT)

Date: Thu, 27 Jun 1996 04:37:03 -0700 (PDT)
From: "Drizzt Do'Urden" <darkelf@netcom.com>
Subject: Re: Graphics .wads (fwd)
To: quake-dev@gamers.org

---------- Forwarded message ----------
Date: Wed, 26 Jun 96 23:34:02 -0500
From: John Carmack <johnc@idcanon1.idsoftware.com>
To: Drizzt Do'Urden <darkelf@netcom.com>
Subject: Re: Graphics .wads

>> Just curious...when will the graphics .wad files be released to the
>> public. I recall reading that they would be make so.
>>
>
>I just assumed some enterprising hacker would extract them out of the levels...
>
>We have given license to redistribute our graphics in not-for-profit user levels.
>
>John Carmack
>

I guess this means we can recreate our own graphics .wad files without
fear of backlashes from id.
This leads me to the question; are the graphics stored in the wad2
files in mip format, or bsp format?

-Brent