Re: My Quake Editor

James McCrindle (jmccrind@cs.uct.ac.za)
Wed, 26 Jun 1996 20:31:20 +0200 (SAT)

Message-Id: <m0uYzN2-00095gC@cs.uct.ac.za>
From: jmccrind@cs.uct.ac.za (James McCrindle)
Subject: Re: My Quake Editor
To: quake-dev@gamers.org
Date: Wed, 26 Jun 1996 20:31:20 +0200 (SAT)
In-Reply-To: <199606261428.AAA18806@tulpi.interconnect.com.au> from "Chris Cason" at Jun 27, 96 00:27:55 am

[opengl95 vs Direct3D]

pretty simple: direct3d is faster, opengl is more portable.
or at least that's been my experience so far

j.