The new home of
Doom Help Service
All-Time Best Doom Levels
Special Features and Services
originally at ftp.cdrom.com (Doom-engine related files).
We have our own
, including a
graphical directory tree
originally at ftp.cdrom.com (Quake/QuakeII-engine related files).
originally at ftp.cdrom.com (Unreal-engine-related files).
"Classic" PC Games Archives
(MSDOS games from the early 90's).
originally at ftp.cc.umanitoba.ca & ftp.uwp.edu
Cactus flightsim archives
originally at ftp.cactus.org
Duke 3D & Shadow Warrior archives
originally at ftp.3dportal.net
originally at ftp.gamesdomain.co.uk
originally at ftp.planetquake.com
- Access finger info from the World Wide Web using this Finger Gateway.
Has an easy-to-use form and some examples.
- Retrieve files from our archives via File Transfer Protocol.
Discuss all your gaming interests in our
Latest Active Threads
"Tricks of the DOOM Programming Gurus"
contains everything you need for the creation of your own add-on scenarios for DOOM and DOOM II. It covers everything from installing and running the games themselves, through designing and building your own add-on data files to hacking at the executable code itself. Published by
"The Difference Engine"
is an on-line collection of documents and sources related to programming and designing engines, tools and resources for real-time first-person perspective interactive multiparticipant virtual environments, i.e games like Quake, or approaches like VRML.
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